However, only the high-end Core i7-4850HQ and i7-4950HQ do use it so far. The best configuration called "GT3e" does not only feature 2.5 times the shader units of the HD 4000, but also an additional eDRAM cache which should decrease the heavy dependence from the RAM interface. With Haswell, Intel tries to take the performance gains another step forward. Performance was found to near the lower mid-level discrete solutions from AMD and Nvidia but couldn’t match the IGPs of the best AMD APUs. HD Graphics 4000 was another giant leap forward that brought the possibility of gaming. This solution was still plagued by poor support for newer graphics technologies. The introduction of HD Graphics 3000 in the Sandy Bridge architecture was a giant leap from the anemic GPUs in the pre-Arrandale period. Things have changed in the last two generations of processors. The users have been plagued by very low performance with poor driver support making it virtually impossible to play any of the newer games with acceptable graphics quality and framerates. Intel IGPs have never been considered suitable for 3D applications and games until recently. In the comparison of GPUs, it is really important which of them - AMD Radeon R5 430 OEM or Intel HD Graphics 530 - is better for games with different system settings.For the original German review, see here. Uncertain – There is a little information for making FPS statistics. Uncertain – There is a lack of information for data analysis. May Run Fluently – The perfect balance of gaming performance and technical specifications of the GPU. The graphics accelerator will run at less than 40 frames per sec.įluent – The GPU efficiently copes with the detailed drawing of more than 60 frames per sec. It is a poor result by now.įluent – Here are the average system requirements. Some lags are possible even at low monitor resolution.įluent – The GPU is able to draw from 20 to 30 frames per sec. May Stutter – The system requirements are not compatible with the GPU. Stutter – Too low performance of the GPU is not able to draw 5 frames per sec to the full extent.
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